Zippy Quokka - Jungle Dash is currently in active development by True Vine Games.
New jungle maps, character abilities, enemies, collectibles, and level challenges may change as development continues. Sign up for email notifications to follow progress updates, gameplay previews, testing opportunities, and launch announcements. Get ready to dash, jump, spin, and explore a wild jungle adventure.
Run, jump, and spin through different jungle worlds as Zippy explores ancient ruins, treetop trails, crystal caverns, and hidden temple paths. Each level introduces new obstacles, enemies, collectibles, and secrets to discover.
🏃 Story Adventure Mode
Play fun short challenges outside the main adventure, with multiplayer planned for selected mini games. These can include fruit catching, gem collecting, trampoline jumping, rolling boulder dodging, target smashing, and quick obstacle races. Mini games give players a fast way to earn rewards and enjoy smaller bite-sized challenges.
🎮 Mini Games Mode
Race against the clock and try to finish each level as fast as possible. Players can replay maps to beat their best time, collect speed boosts, and climb the leaderboard with faster runs.
⏱️ Time Trial Mode
Search each map for hidden gems, rare fruit, secret crates, and bonus collectibles. This mode rewards exploration, clever jumping, and finding paths that are not obvious during normal gameplay.
💎 Treasure Hunt Mode
ZIPPY QUOKKA - JUNGLE DASH
Planned Game Modes
Race through colorful jungle ruins, treetop trails, crystal caverns, and ancient temple paths as Zippy Quokka in a fast-paced 3D platform adventure. Leap across broken bridges, dodge rolling boulders, avoid dangerous creatures, bounce from launch pads, and collect glowing fruit, gems, and hidden rewards along the way.
Zippy Quokka - Jungle Dash is built around fun movement, bright worlds, and exciting obstacle-filled levels. Each stage brings new paths, enemies, traps, and secrets to discover. Players must time their jumps, use spin attacks, collect treasures, and reach the end of each level while chasing the highest score.